.. _C_CreateItem: =================================== C\:CreateItem =================================== Create an item :: C:CreateItem(ItemName,Usage) **Parameters** * ``string`` *ItemName* - string containing resource reference (ResRef) of the item to create * ``integer`` *Usage* - amount / charges (optional parameter) **Notes** Item resource reference (ResRef) used in *ItemName* must be 8 characters or less and must be valid. This spawns an item, based on its item file name, or a stack of the same item, in the inventory of the current party leader. **Examples** Create a long sword: :: C:CreateItem("SW1H01") Create 10 potions of cure light wounds: :: C:CreateItem("POTN08", 10) Greenstone Amulet with 50 charges: :: C:CreateItem("amul17", 50) **See Also** :ref:`C\:CreateCreature`, :ref:`C\:AddGold`, :ref:`C\:AddSpell`